Recently I started learning Godot.
I haven't had a real goal with it for a while now, but I've been working on hexagonal grids, pathfinding and procedural generation. A lot of the p5 sketches I've been working on have actually been experiments towards building something in Godot.
It's not finished yet, but I figured I could use the tools and mechanics I have built so far to put together a small puzzle game. It's an old game that has been around for some time, I once interned at a company that had produced a game like it.
The game should be pretty self explanatory, but for those who need it:
- WASD move the camera
- Arrow controls rotates the camera
- Point and click to place objects
Looking for a real challenge?
Try to complete the game in just 6 moves! It can be done